There are also Slag grenades, but a decent grenade will just kill most enemies anyway. For Maya there’s the Ruin skill, and for Sal you can have one of your two weapons be Slag. I’m currently working Axton’s turret up to be able to fire Slag, which will work like a teammate for me. For a solo player, that means hitting with the Slag weapon, and then switching weapons to finish them off. The concept came from Matthew Armstrong 's idea to combine the mechanics of first-person shooters like Doom with role-playing games with randomized loot such. For a group, this is great because one (or more) people can slag the enemy and the rest can use whatever to kill them. The Borderlands games are first-person loot shooters, set in an open world, with some role-playing game (RPG) elements (Tales from the Borderlands, however, is an episodic adventure game). Now Slag: Slag is awesome, BUT to get the most out of it you have to hit the enemy with Slag and then hit them with another weapon. This changes based on enemy weaknesses and quality of weapon (I have an orange Shock weapon at the moment that kicks butt), but Corrosive seems to be a better all-around killer of things. Generally I run with Corrosive > Fire > Shock. Infinite ammo but not modified weapons. All weapons and items are at level 80 (72 + 8). All missions completed at level 80 (72 + 8) including The Raid On Digistruct Peak and Creature Slaughter Dome. Except Slag, which I’ll get to in a moment. Psicopatico said: The gamesaves pack include. Elemental WeaponsOnce I’ve accumulated enough, I pretty much just use elemental weapons.